Thanks for attending in 2015!

We look forward to seeing you again next year!

Event Over

Hurt Me Plenty

By Robert Yang

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Hurt Me Plenty

This a short game where you spank the heck out of a dude and learn about how BDSM communities attempt to formalize consent / caring. I was really interested in how we can make games about intimacy without a “kindness coins = sex cutscene” trope, and how we can use expressive gestures to roleplay / think about pain and intimacy. (For the record, I don’t think my game gets it right, and it has a lot of flaws… this stuff is hard to design!)

yang

Robert Yang is an indie game developer, academic, and writer, based in New York City. His work often focuses on first person level design, architecture as narrative, and game modding as a radical design practice. He regularly teaches game development and design within NYU Game Center at New York University, IDM at NYU Poly School of Engineering, and MFADT at Parsons the New School for Design. He also occasionally writes about games for Rock Paper Shotgun and other British things. He has a B.A. in English Literature from UC Berkeley, and an MFA in Design and Technology from Parsons the New School for Design..

debacle.us / @radiatoryang